NEW TRACKS

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Apr 23rd, 2017, 03:03am




demoliton derby &figure 8 race add-ins
track's
member's track's (Moderators: flash, vrana124, 572bigblock)
  NEW TRACKS
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littledirt02m
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Re: NEW TRACKS
« Reply #15 on: Jun 7th, 2007, 9:00pm »

Can you at least make the mud sling and maybe try to make where the cars get muddy. I think that would be realy cool to see that.
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littledirt02m
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Re: NEW TRACKS
« Reply #16 on: Jun 7th, 2007, 9:41pm »

I was wondering if somebody will make a metal mayhem track. I think that would be realy cool to see.
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572bigblock
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Re: NEW TRACKS
« Reply #17 on: Jun 9th, 2007, 9:22pm »

getting back to madison. i meant "you cant change the shape of the track meaning you cant modify the 3-d files because it wont accept a skin. somehow the game company was able to make these from nothing but we cant modify them, because of some glitch or something.
all we can do is change the images.
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littledirt02m
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Re: NEW TRACKS
« Reply #18 on: Jun 11th, 2007, 8:14pm »

Oh ok. Well if we could I bet there would be lot more tracks out there.
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572bigblock
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Re: NEW TRACKS
« Reply #19 on: Jun 11th, 2007, 8:23pm »

your right. i should send out the track i made with the hump in the floor. it sure was fun to jump!
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vrana124
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Re: NEW TRACKS
« Reply #20 on: Jun 11th, 2007, 8:25pm »

YES I WANT IT!!!! NOWWW!
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572bigblock
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Re: NEW TRACKS
« Reply #21 on: Jun 11th, 2007, 8:30pm »

ill see if i can find it back and put it together.
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572bigblock
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Re: NEW TRACKS
« Reply #22 on: Jun 14th, 2007, 9:10pm »

i'm working on something new that the figure 8 racers will love. its a "top secret" project so i can tell you anything now. ill come up with some screenshots and tell more about it later but now it is in the infancy stage. it might take a couple weeks to fine tune. keep checking back! and another thing, dont bother asking me what it is or guessing because i will not give you anymore hints until ive got more done on it.
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littledirt02m
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Re: NEW TRACKS
« Reply #23 on: Jun 16th, 2007, 1:49pm »

572bigblock have you found that track with the hump in the track yet?
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572bigblock
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Re: NEW TRACKS
« Reply #24 on: Jun 16th, 2007, 2:19pm »

ya buy im sidetracked with my new project...your gonna dig it

its a 30 car figure 8 with a compact and a fullsize class
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littledirt02m
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Re: NEW TRACKS
« Reply #25 on: Jun 16th, 2007, 2:22pm »

Thats really cool are you done with it yet.
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572bigblock
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Re: NEW TRACKS
« Reply #26 on: Jun 16th, 2007, 2:24pm »

nope im just getting started. the computer cars use the whole track to drive on. i just figured out how to move the "path" they drive on.
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littledirt02m
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Re: NEW TRACKS
« Reply #27 on: Jun 16th, 2007, 2:27pm »

Oh ok well when your done with it post it please.
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DemoMan66x
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"Save a Car; Ride a Derby Driver!"

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Re: NEW TRACKS
« Reply #28 on: Jun 28th, 2007, 3:26pm »

I was a lil curious about that once i saw your pic of it. I assumed they would still follow the path they always do and not follow the image of where to run. But its awesome you figured out a way to make them go the whole track. That is one heck of a big figure 8! lol Cant wait until you unleash it. Have you thought of music for it yet? Or is that gonna be one of the last things you do?
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DemoMan66x
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572bigblock
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Re: NEW TRACKS
« Reply #29 on: Jun 28th, 2007, 9:24pm »

no no music. i dont have any music for it because i dont have a downloader program. im afraid of all that adware crap. i only have a few songs on here that will work, like the dukes of hazzard themesong. but i have no idea what to use for music. did you have an idea?

the cars follow the paths. i just moved the waypoints. all the hard stuff is done now. im still playing with it and it needs some more modifications.

if your wondering about the picture, i moved the starting position of my car so it was parked backwards in the stands. then i took the picture from the incar view looking out the back

heres some more pictures


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